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NAME
Pressure from Behind
Module 2: Session 3
Stopwatch
Duration: 15% (9 mins / 14 mins)
  • Set up a 5x5 yard area
  • Use the 'Weighted Golden Balls'
  • Prescribe the ball mastery moves assigned to this session, or any from our ball mastery moves library
  • Remember to work both sides for technical balance
BM23 - Dribble Cut Both Feet
BM12 - Inside Outside Roll
BM15 - Shuffle Roll Overs
BM6 - Shuffle Take
BM27 - Shuffle Stop Take Stop Skip
BM46 - Pull Push Laces
BM32 - Shuffle, Shuffle Behind 180 Both Feet
BM35 - Shuffle Whip Both Feet
BM59 - Reverse Cuts
BM51 - 180 Spin Pull Push
BM50 - Roll Stepover Single Foot
BM53 - Reverse Shuffles
BM65 - Drag U-Turn Behind
BM70 - Stop Skip Dribble Cut
BM69 - Roll Stepover Reverse Pin
BM68 - Shuffle Drag Scissors Drag Reverse
Stopwatch
Duration: 15% (9 mins / 14 mins)
  • Player accelerates to the top marker.
  • Bounce pass with the coach on the front foot.
  • Player back-pedals to middle marker.
  • Player spins 180 degree to accelerate back to the bottom marker.
Stopwatch
Duration: 15% (9 mins / 14 mins)
  • Player starts by accelerating in front of the mannequin.
  • Player secures the ball and creates separation, using the sole/outside of their front foot.
  • Player then performs a Feint Move to evade pressure, before taking it down the opposite side of the mannequin.
  • Player then bounce passes into the wall, and back to the coach to reset.
  • Repeat both sides for technical balance.
Stopwatch
Duration: 15% (9 mins / 14 mins)
  • Same as before but now use the ‘Arrow’ training tool.
  • The player will scan just before running in front of the mannequin.
  • The player must take the ball down the side of which the arrow showed.
  • This forces a decision as if the arrow shows right, the player must perform a feint move to the left and vice versa.
Stopwatch
Duration: 20% (12 mins / 18 mins)
  • Player will accelerate from the centre of the pitch to in front of the mannequin.
  • Player must take their first touch away from the mannequin with the sole/outside of the front foot to create separation.
  • Player then performs a Feint Move to evade pressure.
  • Player then exits down the outside of the mannequin to shoot.
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