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Carrying with Control at Varying Speeds
Module 6: Session 1
Stopwatch
Duration: 15% (9 mins / 14 mins)
  • Set up a 5x5 yard area
  • Use the 'Weighted Golden Balls'
  • Prescribe the ball mastery moves assigned to this session, or any from our ball mastery moves library
  • Remember to work both sides for technical balance
BM7 - Shuffle Stop Slide
BM9 - Roll Up Inside
BM22 - Dribble Cut Single Foot
BM17 - Take Scissors
BM46 - Pull Push Laces
BM26 - Inside: Outside Roll Up Pull Across
BM32 - Shuffle, Shuffle Behind 180 Both Feet
BM41 - Roll Out Shuffle
BM51 - 180 Spin Pull Push
BM62 - Scissor Skip Shuffle
BM48 - Roll Over Dribble Cut Shuffle
BM63 - Drag Scissors
BM70 - Stop Skip Dribble Cut
BM72 - Drag Take Stop Skip
BM66 - Shuffle Drag U-Turn Behind
BM68 - Shuffle Drag Scissors Drag Reverse
Stopwatch
Duration: 15% (9 mins / 14 mins)
  • Each cone is numbered 1-4
  • Player starts in the centre of the box
  • Player actively works for 30 seconds at a time
  • Coach calls a number
  • Player must react and run to the number called
  • Coach should shout the next number as the player arrives at the cone – forcing the player to keep moving
Stopwatch
Duration: 15% (9 mins / 14 mins)
  • Player starts with a countermovement
  • Coach passes into player
  • Player dribbles from one cone to the next, focusing on thechanges in speed.
  • Player should start by dribbling slow, for 3-5 yards, before accelerating and dribbling fast
  • Player performs a Change of Direction move to turn and repeat the same on the way back
  • Work both sides for technical balance
Stopwatch
Duration: 15% (9 mins / 14 mins)
  • Player now dribbles slow until they’re in line with the mannequin and then accelerate away
  • Player must perform a stop-start move on the way back
  • Using the mannequin as a reference to a defender
Stopwatch
Duration: 20% (12 mins / 18 mins)
  • Player starts with the ball
  • Player ‘creeps’ in slowly to the mannequin
  • Player then performs a quick Attacking Move and accelerates away from the mannequin
  • Player finishes
  • Encourage the player to beat the mannequin on both sides
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